John Maeda’s Design in Tech report 2017 https://designintechreport.wordpress.com/
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katie
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katie
7 Core Ideas about Personas and The User Experience – “A public personality, an assumed identity or a character in a novel–the term persona is used widely in our vernacular.
But, when it comes to User Experience (UX), a persona takes on a more specific meaning…”
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katie
From LI UX / CX / Product / Strategy Group
“What is the best tool for designing animations and micro interactions?” – Several products popped up in the replies that look interesting: https://www.flinto.com/, http://principleformac.com/ (super interesting), https://www.paintcodeapp.com/, and http://origami.design/ [have heard of but not used – Sketch integration looks good]
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katie
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katie
How do you design? A Compendium of Models by Hugh Dubberly – “In this book, I have collected over one-hundred descriptions of design and development processes, from architecture, industrial design, mechanical engineering, quality management, and software development. They range from short mnemonic devices, such as the 4Ds (define, design, develop, deploy), to elaborate schemes, such as Archer’s 9-phase, 229-step “systematic method for designers.” Some are synonyms for the same process; others represent differing approaches to design.By presenting these examples, I hope to foster debate about design and development processes.”
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katie
Delight is not a Design Goal by Dan Willis – “As soon as you hear that the primary goal of the design is to delight users, you know your project is in trouble.”
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